/*****************************************************************************
 * theme_repository.hpp
 *****************************************************************************
 * Copyright (C) 2004 the VideoLAN team
 * $Id$
 *
 * Authors: Cyril Deguet     <asmax@via.ecp.fr>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
 *****************************************************************************/

#ifndef THEME_REPOSITORY_HPP
#define THEME_REPOSITORY_HPP

#include "skin_common.hpp"
#include <map>


/// Singleton object handling the list of available themes
class ThemeRepository: public SkinObject
{
public:
    /// Get the instance of ThemeRepository
    /// Returns NULL if the initialization of the object failed
    static ThemeRepository *instance( intf_thread_t *pIntf );

    /// Delete the instance of ThemeRepository
    static void destroy( intf_thread_t *pIntf );

    /// Update repository
    void updateRepository();

protected:
    // Protected because it is a singleton
    ThemeRepository( intf_thread_t *pIntf );
    virtual ~ThemeRepository();

private:
    /// Look for themes in a directory
    void parseDirectory( const std::string &rDir );

    /// Callback for menu item selection
    static int changeSkin( vlc_object_t *pThis, char const *pVariable,
                           vlc_value_t oldval, vlc_value_t newval,
                           void *pData );

    /// list of skins available
    std::map<std::string,std::string> m_skinsMap;
};


#endif
